|
|
登录账户可查看更多内容
您需要 登录 才可以下载或查看,没有账号?立即注册
×
原文:https://us.forums.blizzard.com/en/wow/t/wow-forever-hotfixes-november-6-2026/2403040
Classes - Fixed an issue with the Quick and the Dead Legacy Talent where it sometimes did not work as intended.
- Cooldown Manager
- The Cooldown Manager will now correctly display the duration of crowd control spells at all times, even when diminishing returns or mechanic reductions (like orc stun reduction) are factors.
- Druid
- Bloom will now correctly heal the target.
- Fixed a bug where the tooltip of Bear Form claimed an incorrect health value increase. The functionality was correct, but the wrong value was reported.
- The tooltip for Ravage reported an incorrect value for its damage, and the tooltip has been corrected. There was no change made to damage done.
- Fixed the tooltip for Swiftmend to no longer incorrectly mention consuming the effect.
- Mage
- Fixed an issue where Mages were still learning the Research spell and then losing it upon relogging. This spell should not exist, and you should only have the Study spell after completing the relevant quest.
- Fixed an issue with Arcane Blast where its duration was not properly 18 seconds.
- Rogue
- Shank will now display Rank 1 and Rank 2 in the tooltips.
- While Boot Knife is talented, Shank will now correctly display the number of Combo Points it grants.
- Warlock
- Voidwalker base health increased by about 40 at all levels.
- The Soul Siphon talent no longer incorrectly causes Wrack to increase its own damage.
- Warrior
- Fixed the tooltip for Reckless Swings to mention that it activates Gore Drinker.
Dungeons - Fixed an issue that would prevent Zaetar’s Spirit from spawning after defeating Princess Theradras in Maraudon.
- Fixed an issue that could cause some creatures inside Blackmaw Hold and The Drowned City to erroneously disengage.
- The instance portal should now correctly teleport you inside The Drowned City
Enemies and NPCs - Dun Morogh - Fixed an issue where the troggs in Grol’bolar Quarry would respawn too quickly.
- Durotar - Ridgeshade Lurkers now correctly have loot.
- Riverglades - Krek the Noxious now has correct loot when defeated.
- Swamp of Sorrows - Fixed an issue where Pelluk would sometimes not spawn.
- Teldrassil - Fixed an issue where Lasher Sproutlings, Blooming Lashers, and Wrathvine were immune to nature damage.
Items - Searing Dagger is now only activated by spells that have a damaging component.
Professions - Leatherworking
- Tanning Rack skill requirement lowered to 125 (was 140). This prevents it from being an obstacle to crafting various Leatherworking patterns that require 125 skill. Tanning Rack skill-ups lowered by 15 skill points to account for this.
Quests - Resolved an issue with the quest “Vorsha the Lasher” rudely lashing everyone in the zone.
- Brewed a fresh pot of Darnassus’s finest coffee for Kerlonian Evershade so he falls asleep less often during “The Sleeper Has Awakened”. Players now also start with the Horn of Awakening item to wake him up when needed.
- The quest “Rough Wolf Pelts” is now automatically cancelled if you unlearn the Skinning skill.
- Resolved an issue with “Rediscovering the Light” where players were sometimes unable to heal NPCs.
- Fixed an issue during the quest “Ammo for Rumbleshot” where players could not see loot if interacting immediately following another player.
- Resolved an issue where some quest item drops in Riverglades were not shared by players in a party.
- “Never Saddle on Quality” spawns and quest item drops should now be more plentiful.
- The Abomimable Head dropped from The Baron in the Ruins of Lordaeron dungeon will now properly offer the quest “Unending Torment” for Horde players at level 15 (was level 16).
- Damp Note drop rate increased. Eww.
Races - Night Elf
- Fixed a bug granting Shadowmelded Druids access to Ravage and Pounce.
- Orc
- Fixes an issue where some Warlock pet abilities were benefitting too much from the Orc Command racial ability.
World - Deployed some improvements to the visibility of other players and their targets across relatively large distances.
- Thunder Bluff - Fixed an issue where the Barbershop was darker than intended. We moooved the lights around.

职业(Classes)- 修复了传承天赋生死之间(The Quick and the Dead,暂译)有时无法按预期生效的问题。
- 冷却管理器(Cooldown Manager)
- 冷却管理器现在将始终正确显示控制技能的持续时间,即使存在递减收益或机制性减免(如兽人的昏迷减免)影响时也是如此。
- 德鲁伊(Druid)
- 修复了熊形态(Bear Form)技能说明中生命值提升数值错误的问题。实际功能一直是正确的,只是说明中显示的数值有误。
- 毁灭(Ravage)的技能说明此前显示了错误的伤害数值,现已修正。实际伤害未做任何改动。
- 修正了迅捷治愈(Swiftmend)的技能说明,不再错误地提及会消耗效果。
- 法师(Mage)
- 修复了法师仍然会习得研究(Research,暂译)法术、并在重新登录后丢失该法术的问题。这个法术本不应存在;完成相关任务后你应该只拥有研习(Study,暂译)法术。
- 修复了奥术冲击(Arcane Blast)持续时间未能正确达到 18 秒的问题。
- 潜行者(Rogue)
- 捅刺(Shank,暂译)现在会在技能说明中正确显示 1 级和 2 级。
- 在点出靴刀(Boot Knife,暂译)天赋后,捅刺现在会正确显示其提供的连击点数。
- 术士(Warlock)
- 虚空行者(Voidwalker)的基础生命值在所有等级提高了约 40 点。
- 灵魂虹吸(Soul Siphon)天赋不再错误地使折磨(Wrack)提升自身的伤害。
- 战士(Warrior)
- 修正了鲁莽挥砍(Reckless Swings,暂译)的技能说明,补充说明它会激活饮血者(Gore Drinker,暂译)。
地下城(Dungeons)- 修复了在玛拉顿(Maraudon)中击败瑟莱德丝公主(Princess Theradras)后,扎尔塔之魂(Zaetar's Spirit)无法出现的问题。
- 修复了黑喉要塞(Blackmaw Hold,暂译)与沉没之城(The Drowned City,暂译)中部分生物会错误脱离战斗的问题。
- 副本入口传送门现在可以正确地将你传送进沉没之城内部。
敌人与 NPC(Enemies and NPCs)- 丹莫罗(Dun Morogh)——修复了格罗波拉矿场(Grol'bolar Quarry,暂译)中的石腭怪刷新过快的问题。
- 杜隆塔尔(Durotar)——岭影潜伏者(Ridgeshade Lurkers,暂译)现在可以正常掉落战利品。
- 河涧谷地(Riverglades,暂译)——恶毒者克雷克(Krek the Noxious,暂译)被击败后现在掉落正确的战利品。
- 悲伤沼泽(Swamp of Sorrows)——修复了佩鲁克(Pelluk,暂译)有时不会刷新的问题。
- 泰达希尔(Teldrassil)——修复了鞭笞者幼芽(Lasher Sproutlings,暂译)、绽放鞭笞者(Blooming Lashers,暂译)和怒藤(Wrathvine,暂译)对自然伤害免疫的问题。
物品(Items)- 灼热匕首(Searing Dagger,暂译)现在只会被具有伤害性成分的法术触发。
专业技能(Professions)- 制皮(Leatherworking)
- 鞣皮架(Tanning Rack,暂译)的技能要求降低至 125 点(原为 140 点)。这可以避免它成为制作各类需要 125 点技能的制皮图样时的障碍。鞣皮架的技能提升点数相应下调了 15 点。
任务(Quests)- 修复了任务"鞭笞者沃尔沙(Vorsha the Lasher)"中,她粗鲁地鞭打整个区域所有人的问题。(原文如此——幽默语气)
- 为克罗尼亚·恒影(Kerlonian Evershade)新煮了一壶达纳苏斯最上等的咖啡,让他在任务"沉睡者已觉醒(The Sleeper Has Awakened)"途中不再那么频繁地睡着。玩家现在还会直接获得觉醒号角(Horn of Awakening,暂译)物品,以便在需要时叫醒他。(原文如此——幽默语气)
- 任务"粗糙的狼皮(Rough Wolf Pelts,暂译)"现在会在你遗忘剥皮技能时自动取消。
- 修复了任务"重寻圣光(Rediscovering the Light,暂译)"中玩家有时无法治疗 NPC 的问题。
- 修复了任务"拉姆斯霍特的弹药(Ammo for Rumbleshot)"中,紧随另一名玩家之后进行交互时无法看到战利品的问题。
- 修复了河涧谷地中部分任务物品掉落不会在小队成员间共享的问题。
- "品质至上,绝不将就(Never Saddle on Quality,暂译)"的任务怪刷新与任务物品掉落现在会更加充足。
- 由洛丹伦废墟地下城中男爵(The Baron)掉落的可憎的头颅(The Abominable Head,暂译),现在会正确地为部落玩家提供任务"无尽折磨(Unending Torment,暂译)",等级要求为 15 级(原为 16 级)。
- 浸湿的纸条(Damp Note,暂译)的掉率提高。噫。(原文如此——幽默语气)
种族(Races)- 暗夜精灵(Night Elf)
- 修复了处于影遁(Shadowmeld)状态的德鲁伊可以使用毁灭(Ravage)和突袭(Pounce)的问题。
- 兽人(Orc)
- 修复了部分术士宠物技能从兽人种族特长命令(Command)中获得了过高收益的问题。
世界(World)- 部署了若干改进,提升了较大距离外其他玩家及其目标的可见性。
- 雷霆崖(Thunder Bluff)——修复了理发店比预期更暗的问题。我们把灯"哞"挪了挪位置。(原文如此——牛头人谐音幽默)
|
|